wire-ios

From public sources

Wire for iOS is the open-source source code of the Wire messenger app for iPhone and iPad, offering end-to-end encrypted messaging and calls.

ApplicationCategory: Mobile Apps · Messaging & email · Security & passwordsOpen sourcedata checked Oct 15, 2026

Overview

Wire for iOS is the source code of the Wire mobile messaging client for iPhone and iPad. It handles the data layer of the app, including network communication and authentication with the backend, push notifications, local caching, encryption and decryption, and signaling for audio and video calls, with a user interface built on top of that sync engine. The repository lets developers build the iOS client themselves from a single umbrella Xcode workspace, with Carthage pulling in shared cryptography (Proteus/MLS) and audio-video signaling components. The open-source build differs from the App Store app: it omits API keys for third-party services and links against the open-source AVS library. Notifications from Apple Push Notification service only reach the App Store build, which is signed with Wire's certificate. The code is released under the GPL-3.0 license, with Wire trademarks excluded. It is aimed at security-minded developers and auditors who want to inspect or adapt an encrypted messenger client, and it includes security test plans for the app and its frameworks.
  • app
  • audio
  • communication
  • encryption
  • end-to-end-encryption
  • instant-messaging
  • ios
  • ios-app
  • messenger
  • messenger-platform
  • mobile
  • mobile-app

Installation

Commands are shown, never run by the marketplace. Check them against the official documentation.

Compatibility

Unknown means no evidence was found — not that the product is incompatible.
PlatformStatusArchitectureEvidenceConfidence
AndroidUnknown———
iOSCompatible—Declared on the card—

Releases

checked Oct 29, 2026
v4.29.0LatestOct 19, 2026Official source ↗

Files in 4.29.0

This release has no attached files.

Release history

Quality profile

algorithm quality-v1.0 · assessed Oct 15, 2026
Quality Score84
Risk Score0
Confidence 1.00
Quality Score and Risk Score are different measures. A high score does not guarantee safety.

Score components

Maintenance · 2020
last activity 0 days ago
Documentation · 1515
README 7099 chars, description present
Ready to use · 156
install instructions: no; releases: yes
Metadata · 1010
4/4 of description, homepage, license, topics
Releases · 1010
10 release(s), latest 18 days ago
Category confidence · 1010
classifier confidence 1
Adoption · 106
168 stars (log-dampened, 10k = max)
License clarity · 55
SPDX GPL-3.0
Community · 53
issues disabled/unknown, 41 forks

License

GPL-3.0
Known licensefrom the repository host

This is the catalog policy status, not legal advice.

Sources

github.com/wireapp/wire-iosPrimary★ 168 starslast activity Oct 15, 2026Primary repository · Confidence 1.00

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README

From wireapp/wire-ios · license GPL-3.0 · fetched Oct 29, 2026

Wire™

[Wire logo]

This repository is part of the source code of Wire. You can find more information at wire.com or by contacting opensource@wire.com.

You can find the published source code at github.com/wireapp/wire.

For licensing information, see the attached LICENSE file and the list of third-party licenses at wire.com/legal/licenses/.

If you compile the open source software that we make available from time to time to develop your own mobile, desktop or web application, and cause that application to connect to our servers for any purposes, we refer to that resulting application as an “Open Source App”. All Open Source Apps are subject to, and may only be used and/or commercialized in accordance with, the Terms of Use applicable to the Wire Application, which can be found at https://wire.com/legal/#terms. Additionally, if you choose to build an Open Source App, certain restrictions apply, as follows:

a. You agree not to change the way the Open Source App connects and interacts with our servers; b. You agree not to weaken any of the security features of the Open Source App; c. You agree not to use our servers to store data for purposes other than the intended and original functionality of the Open Source App; d. You acknowledge that you are solely responsible for any and all updates to your Open Source App.

For clarity, if you compile the open source software that we make available from time to time to develop your own mobile, desktop or web application, and do not cause that application to connect to our servers for any purposes, then that application will not be deemed an Open Source App and the foregoing will not apply to that application.

No license is granted to the Wire trademark and its associated logos, all of which will continue to be owned exclusively by Wire Swiss GmbH. Any use of the Wire trademark and/or its associated logos is expressly prohibited without the express prior written consent of Wire Swiss GmbH.

Wire iOS

The Wire mobile app has an architectural layer that we call sync engine. It is the client-side layer that processes all the data that is displayed in the mobile app. It handles network communication and authentication with the backend, push notifications, local caching of data, client-side business logic, signaling with the audio-video libraries, encryption and decryption (using encryption libraries from a lower level) and other bits and pieces.

The user interface layer of the mobile app is built on top of the sync engine, which provides the data to display to the UI. The sync engine itself is built on top of a few third-party frameworks, and uses Wire components that are shared between platforms for cryptography (Proteus/MLS) and audio-video signaling (AVS).

[Mobile app architecture]

How to Build the Open Source Client

What's Included in the Open Source Client

This repository contains the Wire iOS client project. You can build the project yourself, but note the following differences compared to the binary Wire iOS client available on the App Store:

  • The open source project does not include API keys for third-party services.
  • The open source project links against the open source Wire audio-video-signaling (AVS) library. The binary App Store client links against an AVS version that includes proprietary improvements for call quality.

Prerequisites

To build Wire for iOS locally, ensure the following tools are installed and set up on your machine:

The setup script will automatically verify that these requirements are met.

How to Build Locally

  1. Clone the wire-ios-mono repository.
  2. From the cloned directory, run ./setup.sh. This script will pull in all necessary dependencies with Carthage and verify the tool versions.
  3. Open the project wire-ios-mono.xcworkspace in Xcode.
  4. Ensure the Wire-iOS app scheme is selected.
  5. Click the "Run" button in Xcode.

These steps build the Wire umbrella project, pulling in all other Wire frameworks with Carthage. To modify or debug other Wire frameworks, navigate to the Carthage/Checkouts subfolder and open the individual projects for each dependency.

To rebuild a dependency and use it in the umbrella project, run:

carthage bootstrap --platform ios --use-xcframeworks

To run tests, make sure to use a simulated iPhone 17 with iOS 26.1, as reference screenshot tests rely on that layout.

Known Limitations

Notifications sent through the Apple Push Notification service can only be received by the App Store Wire client, which is code-signed with Wire's own certificate. This is a security feature enforced by Apple, as documented in Apple's Local and Remote Notification Programming Guide. Any client built from source will not be able to receive notifications.

Translations

All Wire translations are crowdsourced via CrowdIn. You can contribute to the translations at CrowdIn.

Running Security Tests

To run all security tests, you first need to be able to build the app locally. Refer to the "How to Build Locally" section above. Once the app is built, you can run the security tests from the command line with the following commands:

xcodebuild test \
  -workspace wire-ios-mono.xcworkspace \
  -scheme Wire-iOS \
  -testPlan SecurityTests \
  -destination 'platform=iOS Simulator,name=iPhone 14,OS=26.0.1'

xcodebuild test \
  -workspace wire-ios-mono.xcworkspace \
  -scheme WireSyncEngine \
  -testPlan SecurityTests \
  -destination 'platform=iOS Simulator,name=iPhone 14,OS=26.0.1'

xcodebuild test \
  -workspace wire-ios-mono.xcworkspace \
  -scheme WireDataModel \
  -testPlan SecurityTests \
  -destination 'platform=iOS Simulator,name=iPhone 14,OS=26.0.1'

xcodebuild will print the test results to the console. It will also log the location of the test results (in .xcresult format), which you can open with Xcode to see the test results in a more user-friendly format.

Open the repository ↗