video-shotcraft

Из публичных источников

Навык для создания AI-видео для Claude Code и Codex — кинематографичные видеоролики о продуктах с Remotion: 152 карточки рецептов кадров, 209 превью движения, готовый к использованию шаблон

Машинный перевод · Показать оригинал

AI video skill for Claude Code & Codex — cinematic product videos with Remotion: 152 shot recipe cards, 209 motion previews, a production-ready template

AI SkillКатегория: AI-навыки · Моушн и видеоOpen sourceданные проверены 15 окт. 2026 г.

Обзор

  • agent-skills
  • ai-agents
  • ai-video
  • claude-code
  • claude-code-skills
  • claude-skills
  • codex
  • motion-design
  • motion-graphics
  • product-video

Установка

Команды только показываются, маркетплейс их не выполняет. Сверяйтесь с официальной документацией.
  • Официальный сайтИз публичных источниковиз метаданных каталога
    vincentwei1021.github.io/video-shotcraft/ ↗
  • Сборка из исходниковИз публичных источниковиз метаданных каталога

    Сборка из исходников: проверенного рецепта сборки нет — следуйте инструкциям репозитория.

    github.com/Vincentwei1021/video-shotcraft ↗

Совместимость

«Неизвестно» значит, что доказательств не найдено, а не что продукт несовместим.
ПлатформаСтатусАрхитектураДоказательствоУверенность
Claude CodeНеизвестно———
Claude (web & desktop)Неизвестно———
OpenAI CodexНеизвестно———
ChatGPTНеизвестно———
CursorНеизвестно———
GitHub CopilotНеизвестно———
Gemini CLIНеизвестно———

Релизы

проверено 29 окт. 2026 г.
В источнике релизы не найдены.

Профиль качества

алгоритм quality-v1.0 · оценено 15 окт. 2026 г.
Оценка качества98
Оценка риска0
Уверенность 1.00
Оценка качества и оценка риска — разные показатели. Высокое качество не гарантирует безопасность.

Составляющие оценки

Поддержка · 2020
last activity 3 days ago
Документация · 1515
README 17856 chars, description present
Готовность к использованию · 1515
install instructions: yes; releases: yes
Метаданные · 1010
4/4 of description, homepage, license, topics
Релизы · 108
2 release(s), latest 44 days ago
Точность категории · 1010
classifier confidence 0.97
Популярность · 1010
12058 stars (log-dampened, 10k = max)
Ясность лицензии · 55
SPDX Apache-2.0
Сообщество · 55
issues enabled, 1080 forks

Лицензия

Apache-2.0
Лицензия известнапо данным хостинга репозитория

Это статус политики каталога, а не юридическое заключение.

Источники

github.com/Vincentwei1021/video-shotcraftОсновной★ 12 058 звёздактивность 13 окт. 2026 г.Основной репозиторий · Уверенность 1.00

Отзывы

Войдите, чтобы написать отзыв

Отзывов пока нет.

Альтернативы

drama-skillsПохожий
Открытый набор навыков для создания AI-коротких драм и микродрам: сценарий, ассеты персонажей, раскадровка (storyboard), промпты для изображений и видео, проверка. Для Claude Code и Codex. Лицензия MIT.MIT · AI-навыки
novel-to-gameПохожий
Навыки агентов для адаптации романов в игры с опорой на первоисточник (小说改编游戏 / story to game): проектные документы со ссылками на источник, сборки для целевой среды выполнения, контроль качества на основе доказательств. Три играбельных примера для браузера. Для Claude Code, Codex и Kimi Code.MIT · AI-навыки
awesome-agent-skillsПохожий
Подборка из более чем 1000 навыков для агентов от официальных команд разработчиков и сообщества, совместимая с Claude Code, Codex, Gemini CLI, Cursor и другими.MIT · AI-навыки
archifyПохожий
Превращайте любую идею, план или кодовую базу в красивую интерактивную диаграмму. Навык агента для Claude Code, Codex и других.MIT · AI-навыки
marketingskillsПохожий
Маркетинговые навыки для Claude Code и ИИ-агентов. Оптимизация конверсии (CRO), копирайтинг, SEO, аналитика и инжиниринг роста.MIT · AI-навыки
planning-with-filesПохожий
Постоянное файловое планирование для ИИ-агентов программирования и длительных задач. Устойчивые к сбоям markdown-планы, восстановление сессии после /clear и компактации, повторная подача плана на каждом шаге против деградации контекста, детерминированный шлюз завершения. В стиле Manus. Установка из npm, маркетплейса плагинов Claude Code или через npx skMIT · AI-навыки

README

Из Vincentwei1021/video-shotcraft · лицензия Apache-2.0 · загружено 29 окт. 2026 г.

video-shotcraft

English | 中文 | 日本語 | Русский

[Gallery] [Showcase]

[GitHub stars] [License] [Claude Code] [Codex] [AtomGit Star]

▶ Browse all 150 shots in the Gallery · 🎬 Watch the Showcase

What it does

Tell Claude Code or Codex "make a promo for my product". The agent captures your real pages, picks shots from a library of tuned motion recipes, storyboards the film, animates it with Remotion, cuts it to the beat, adds sound design, checks every frame and hands you a finished MP4 you can keep editing.

It is not a video generator. Every frame is drawn by code from your own screenshots and copy, so the result is sharp, on-brand and fully editable.

How it works

[Eight-second workflow loop: product → capture real pages → storyboard with shot recipe cards → animate in Remotion → beat sync and sound design → render and frame QA → MP4, Motion Workbench and JianYing draft]

What's new

[!IMPORTANT]

🎬 2026-10 · Shot library refresh

All 216 demos were polished and reviewed. The best versions now make up 124 cards / 150 shots, with fresh Gallery previews and video-shotcraft branding.

  • 2026-09 · Motion Workbench. Keep editing the delivered film in a CapCut-style browser editor.
  • 2026-08 · video-talkcraft, the narration-video sibling: script + voiceover in, every motion beat locked to the voice (78 narration previews).
  • 2026-08 · JianYing (CapCut CN) export. The final film becomes an editable JianYing draft: per-shot clips, native caption tracks, separate SFX/BGM tracks. Verified on JianYing Pro 11.2 for macOS (guide).

❤️ Sponsors

Install

Built and tuned for Claude Code and Codex. The simplest way is to hand your agent the link:

Install this skill for me: https://github.com/Vincentwei1021/video-shotcraft

Or with the skills CLI:

npx skills add Vincentwei1021/video-shotcraft

Or by hand:

git clone https://github.com/Vincentwei1021/video-shotcraft.git
cd video-shotcraft
ln -s "$(pwd)" ~/.claude/skills/video-shotcraft   # Claude Code
ln -s "$(pwd)" ~/.codex/skills/video-shotcraft    # Codex

In mainland China, clone from the AtomGit mirror if GitHub is slow: git clone https://atomgit.com/VincentWei/video-shotcraft.git.

Use

Just describe the film. No command needed.

SayWhat happens
Use video-shotcraft to make a promo for my product.The agent introduces the Ink Press template and asks whether to use it, then captures your pages and builds the film
Make a launch film for this repo with the Ink Press template.The fastest path: your screenshots, copy and logo dropped into a validated template
Use the deck-deal-flyin and row-embed shot cards to present this feature.You pick the shots by name (copy names straight from the Gallery)
Design a product close-up inspired by spotlight-hero-card.One shot, adapted to your product

Shot library

124 recipe cards in 10 categories, 150 shots in total. Search, filter and copy card names in the Gallery.

Each card lives in references/shots/<category>/<card>.md, with its Remotion implementation in demos/<category>/<card>/ (see demos/README.md for how to wire one into your project).

Motion Workbench

After delivery the skill opens a CapCut-style editor in your browser (node workbench/scripts/open.mjs <project>). The film is split into shot, transition, caption and SFX tracks exactly as authored. Select any shot to edit its copy, font sizes and colours, move, trim or speed-ramp clips, drag in any of the 150 library shots, then export with Remotion. Preview and render are frame-identical.

[Motion Workbench]

Workbench guide, every panel with screenshots (Chinese) · Integration contract

What you get

OutputDetails
Final filmMP4, 1920×1080, 30 fps, h264, with music and sound design
Remotion projectThe full source of your film: every shot is a React component you or the agent can change
Motion WorkbenchOpens after delivery: tracks, inspector, retime, swap shots, export (details)
JianYing draftOptional: an editable JianYing (CapCut CN) project with per-shot clips, captions and audio tracks
Social publishingOptional, when you ask: publish the finished film via Upload-Post to TikTok, Instagram, YouTube, LinkedIn, X and more. Confirm caption and platforms, then dry-run before posting (guide)

Also in the box: reusable Remotion components (2.5D page camera, captions, flash cuts, digit rolls), Freesound SFX search/download tools and 5 BGM tracks, page-capture scripts, and the production method itself (capture, visual direction, storyboarding, sound design, beat sync, final QA) in references/.

Showcase

Share your film. Made something with video-shotcraft? Submit it with the Showcase issue form. After review it appears on the Showcase page.

Requirements

NeedsFor
Node.js and npmRemotion rendering, the template and the workbench
ffmpeg / ffprobeFrame checks and final QA
uvOnly for BGM beat analysis (runs a one-off Python script)
puppeteerOnly for page capture; the capture script installs it on demand

Remotion downloads its own headless Chrome on first render. Tested on macOS; Linux works with the notes below.

Rendering on a headless Linux box (tested: 2 cores, Node 22) hits three walls:

  1. Concurrency cap. remotion still/render fails with "Maximum for --concurrency is 2" on low-core machines. Pass --concurrency=1.
  2. Old headless removal. Recent Chrome/Chromium dropped the old headless mode, so pointing Remotion at system Chromium fails to launch. Use a chrome-headless-shell binary instead of full Chrome.
  3. Blocked CDN. If remotion.media is unreachable (common in mainland China), the automatic headless-shell download fails. Pass --browser-executable=<path-to-local chrome-headless-shell>.

With these three flags, frame renders from the bundled template work.

video-shotcraft/
├── SKILL.md                 # Agent entry point and core production rules
├── references/
│   ├── pipeline.md          # End-to-end production workflow
│   ├── shots/               # 124 shot recipe cards in 10 functional categories
│   ├── sequences/           # Reusable full-video structures and sequence patterns
│   ├── aesthetic-rules.md   # Visual QA criteria
│   ├── music-beat-sync.md   # BGM analysis and beat-sync methodology
│   ├── sound-design.md      # Sound-design guidance and examples
│   ├── sfx-sourcing.md      # Freesound search, download, analysis and credits
│   ├── jianying-export.md   # JianYing (CapCut CN) project-export guide
│   ├── publish-upload-post.md # Optional social publishing (Upload-Post API)
│   └── workbench.md         # Motion workbench: manifest contract + editability rules
├── demos/                   # Remotion reference implementations (same categories)
├── gallery/                 # Static motion-preview Gallery
├── template/                # Runnable complete video template
├── jianying-export/         # JianYing draft installers (mac tested / win untested)
├── publish/                 # Optional social publisher (stdlib-only Python) + offline tests
├── workbench/               # Post-delivery motion workbench (Vite + Remotion Player)
└── assets/
    ├── lib/                 # Reusable Remotion components
    ├── scripts/             # Page capture + Freesound CLI and offline tests
    └── audio/
        └── bgm/             # 5 BGM options; SFX downloaded per project

For the full workflow see SKILL.md, the production pipeline and the visual QA criteria.

Audio and assets

SFX come directly from Freesound, downloaded into each video's project. The shared SFX library has been removed. The sourcing guide covers search, CC0 / CC BY filtering, MP3 preview downloads, measurements and source/credit manifests. The Python CLI uses the standard library; downloading and analysis require FFmpeg. No API key is needed. Sound design covers timing and mixing. The template retains its fixed historical audio for playback and regression checks; new product videos source their SFX from Freesound. BGM options remain in assets/audio/bgm/.

Product screenshots bundled with the template are demonstration assets. Replace them with screenshots of your product before publishing, and check whether any product, customer or personal data needs to be anonymized.

License

  • Code and docs: Apache-2.0.
  • Freesound audio: each file under its recorded license; retain the project manifest and publish required CC BY credits.
  • BGM: see ATTRIBUTION.md. Historical template audio: see template credits.
  • Remotion has its own license: free for individuals and small teams, companies may need a paid license.

Acknowledgements

Many recipes were distilled by studying the motion language of outstanding official product films, including promos from ClickUp, Perplexity, Slack, Notion, Figma, Framer, Bear, Raycast, Pitch, Miro, Superhuman and Loom. The cards document techniques (timing, easing, choreography) re-implemented from scratch; no footage, artwork or brand assets from these films are included. All trademarks belong to their owners, and none of these companies are affiliated with or endorse this project.

The Freesound sourcing workflow was inspired by vibe-motion/sound. Thanks to its authors for sharing the approach of selecting sounds by source descriptions, duration, download counts, rating counts and licenses. Video Shotcraft's search/download CLI is independently implemented.

Thanks also to Remotion, which powers every demo and template here; Freesound and its contributors for project SFX; Mixkit for BGM and historical template audio; the game-feel and animation communities whose published principles inform several cards; and Claude Code, with which this library was built, iterated and QA'd using the same workflow the skill teaches.

Follow me

Star history

Открыть репозиторий ↗