bevy

Ochiq manbalardan

Bevy — Rust tilida yozilgan, maʼlumotga yoʻnaltirilgan ochiq manbali oʻyin dvigateli boʻlib, Entity Component System arxitekturasi asosida 2D va 3D oʻyinlar yaratish uchun moʻljallangan.

CLI vositaKategoriya: Dasturchi vositalari · Oʻyin dvigatellariOpen sourcemaʼlumot tekshirilgan: 15-okt, 2026

Sharh

Yengil va kodga asoslangan dvigatel izlayotgan oʻyin ishlab chiquvchilari koʻpincha ogʻir muharrirlar yoki qattiq obyekt ierarxiyasi bilan kurashishga majbur boʻladi. Bevy bu muammoni Entity Component System paradigmasiga asoslangan maʼlumotga yoʻnaltirilgan dizayn bilan hal qiladi: oʻyin mantiqini kichik, qayta ishlatiladigan qismlardan yigʻish va tizimlarni parallel ravishda ishga tushirish imkonini beradi. Bevy 2D va 3D imkoniyatlar toʻplamini, modulli plagin arxitekturasini — kerakli qismlarni olish yoki yoqmagan qismlarni almashtirish imkoniyati bilan — hamda Rust ishlab chiquvchilari uchun ixtiyoriy konfiguratsiya orqali tez takroriy kompilyatsiyani taklif etadi. Dvigatel Rust crate sifatida tarqatiladi, shuning uchun loyiha Cargo yordamida yaratiladi va oʻyin Rust kodida yoziladi. Bevy Rust ishlab chiquvchilari va oʻyin yaratish bilan tajriba qilayotgan havaskorlarga moʻljallangan. U MIT va Apache-2.0 ikki litsenziyasi ostida bepul va ochiq manbali. Loyiha hali erta ishlab chiqish bosqichida ekanini eslatib oʻtish kerak, shuning uchun relizlar orasida API oʻzgarishlari kutilishi mumkin, ular uchun migratsiya qoʻllanmalari beriladi. Loyiha, shuningdek, jamiyat vositalari, plaginlar va oʻquv materiallari uchun umumiy asos vazifasini oʻtaydi.
  • bevy
  • game-development
  • game-engine
  • gamedev
  • open-source
  • rust

Oʻrnatish

Buyruqlar faqat koʻrsatiladi, marketpleys ularni bajarmaydi. Rasmiy hujjatlar bilan solishtiring.
  • Rasmiy saytOchiq manbalardankatalog metamaʼlumotlaridan
    bevy.org/ ↗
  • Til paketlari reyestriOchiq manbalardanpaket manifestidan — reyestrda chop etilgani tekshirilmagan
    cargo install bevy

    Tekshirilmagan: oʻrnatishdan oldin reyestrdagi paket aynan shu loyihaga tegishli ekanini tekshiring.

    crates.io/crates/bevy ↗
  • Manbadan yigʻishOchiq manbalardankatalog metamaʼlumotlaridan

    Manbadan yigʻish: tekshirilgan yigʻish retsepti yoʻq — repozitoriy koʻrsatmalariga amal qiling.

    github.com/bevyengine/bevy ↗

Moslik

«Nomaʼlum» dalil topilmaganini bildiradi, mahsulot mos emasligini emas.
PlatformaHolatArxitekturaDalilIshonchlilik
WindowsNomaʼlum———
macOSNomaʼlum———
LinuxNomaʼlum———
Container (OCI)Nomaʼlum———

Relizlar

tekshirilgan: 29-okt, 2026
v0.20.1Oxirgi28-okt, 2026Rasmiy manba ↗

0.20.1 versiyasi fayllari

Relizga fayllar biriktirilmagan.

Relizlar tarixi

Sifat profili

algoritm quality-v1.0 · baholangan 15-okt, 2026
Sifat bahosi91
Xavf bahosi0
Ishonchlilik 1.00
Sifat bahosi va xavf bahosi — turli koʻrsatkichlar. Yuqori sifat xavfsizlikni kafolatlamaydi.

Baho tarkibi

Qoʻllab-quvvatlash · 2020
last activity 0 days ago
Hujjatlar · 1515
README 7650 chars, description present
Foydalanishga tayyorlik · 156
install instructions: no; releases: yes
Metamaʼlumotlar · 1010
4/4 of description, homepage, license, topics
Relizlar · 1010
10 release(s), latest 7 days ago
Kategoriya aniqligi · 1010
classifier confidence 1
Ommaboplik · 1010
49033 stars (log-dampened, 10k = max)
Litsenziya aniqligi · 55
SPDX Apache-2.0
Hamjamiyat · 55
issues enabled, 4937 forks

Litsenziya

Apache-2.0
Litsenziya maʼlumrepozitoriy xostingi maʼlumotlariga koʻra

Bu katalog siyosati holati, yuridik xulosa emas.

Manbalar

github.com/bevyengine/bevyAsosiy★ 49 033 yulduzfaollik: 15-okt, 2026Asosiy repozitoriy · Ishonchlilik 1.00

Sharhlar

Sharh yozish uchun kiring

Hali sharhlar yoʻq.

Muqobillar

README

bevyengine/bevy dan · litsenziya Apache-2.0 · yuklangan 29-okt, 2026

[Bevy]

[License] [Crates.io] [Downloads] [Docs] [Discord]

What is Bevy?

Bevy is a refreshingly simple data-driven game engine built in Rust. It is free and open-source forever!

WARNING

Bevy is still in the early stages of development. Important features are missing. Documentation is sparse. A new version of Bevy containing breaking changes to the API is released approximately once every 3 months. We provide migration guides, but we can't guarantee migrations will always be easy. Use only if you are willing to work in this environment.

MSRV: Bevy relies heavily on improvements in the Rust language and compiler. As a result, the Minimum Supported Rust Version (MSRV) is generally close to "the latest stable release" of Rust.

Design Goals

  • Capable: Offer a complete 2D and 3D feature set
  • Simple: Easy for newbies to pick up, but infinitely flexible for power users
  • Data Focused: Data-oriented architecture using the Entity Component System paradigm
  • Modular: Use only what you need. Replace what you don't like
  • Fast: App logic should run quickly, and when possible, in parallel
  • Productive: Changes should compile quickly ... waiting isn't fun

About

  • Features: A quick overview of Bevy's features.
  • News: A development blog that covers our progress, plans and shiny new features.

Docs

Community

Before contributing or participating in discussions with the community, you should familiarize yourself with our Code of Conduct.

  • Discord: Bevy's official discord server.
  • Reddit: Bevy's official subreddit.
  • GitHub Discussions: The best place for questions about Bevy, answered right here!
  • Bevy Assets: A collection of awesome Bevy projects, tools, plugins and learning materials.

Contributing

If you'd like to help build Bevy, check out the Contributor's Guide. For simple problems, feel free to open an issue or PR and tackle it yourself!

For more complex architecture decisions and experimental mad science, please open a GitHub Discussion so we can brainstorm together effectively!

Getting Started

We recommend checking out the Quick Start Guide for a brief introduction.

Follow the Setup guide to ensure your development environment is set up correctly. Once set up, you can quickly try out the examples by cloning this repo and running the following commands:

# Switch to the correct version (latest release, default is main development branch)
git checkout latest
# Runs the "breakout" example
cargo run --example breakout

To draw a window with standard functionality enabled, use:

use bevy::prelude::*;

fn main() {
    App::new()
        .add_plugins(DefaultPlugins)
        .run();
}

Fast Compiles

Bevy can be built just fine using default configuration on stable Rust. However for really fast iterative compiles, you should enable the "fast compiles" setup by following the instructions here.

Bevy Cargo Features

This list outlines the different cargo features supported by Bevy. These allow you to customize the Bevy feature set for your use-case.

Thanks

Bevy is the result of the hard work of many people. A huge thanks to all Bevy contributors, the many open source projects that have come before us, the Rust gamedev ecosystem, and the many libraries we build on.

A huge thanks to Bevy's generous sponsors. Bevy will always be free and open source, but it isn't free to make. Please consider sponsoring our work if you like what we're building.

This project is tested with BrowserStack.

License

Bevy is free, open source and permissively licensed! Except where noted (below and/or in individual files), all code in this repository is dual-licensed under either:

at your option. This means you can select the license you prefer! This dual-licensing approach is the de-facto standard in the Rust ecosystem and there are very good reasons to include both.

Some of the engine's code carries additional copyright notices and license terms due to their external origins. These are generally BSD-like, but exact details vary by crate: If the README of a crate contains a 'License' header (or similar), the additional copyright notices and license terms applicable to that crate will be listed. The above licensing requirement still applies to contributions to those crates, and sections of those crates will carry those license terms. The license field of each crate will also reflect this.

The assets included in this repository (for our examples) typically fall under different open licenses. These will not be included in your game (unless copied in by you), and they are not distributed in the published bevy crates. See CREDITS.md for the details of the licenses of those files.

Your contributions

Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.

Repozitoriyni ochish ↗